Tuesday 17 August 2010

Guild chest

Hiya,

We have a small guild chest on the ship now that I think should be used to pass on twinks and resources to guildies. We are no longer a dedicated guild for new players so I've dropped the "no twinks because they spoil the fun" policy we had on Devourer. Please put in the chest items you think could be useful for others and you don't want to vendor them. If it's in the chest, it means it's up for anyone to grab without the need to ask etc. Only good items please, don't fill it with rubbish.

Because the chest can only be used by officers, I've made almost everyone's main character an officer - or what I think their main is, can be changed on request - so that most people in the guild can access the items and pass them on to alts if they like them. There are a few players whose mains I haven't promoted for now, like those who aren't actively playing at the moment or who have been in the guild for a short time.
Even though any officer can play about with the amenities on the ship, I would like to ask everyone (except me, Hannah, Siw or Hanne) not to buy or change anything without prior consultation with me.

For the time being, we can only purchase the guild chest for Turbine Points, it costs 395 TP for a week. As long as I have points to spare, I will renew the chest once it runs out but if anyone else feels like renewing it, it will be appreciated of course. Once we hit level 25, it should be possible to buy it on contract for in-game gold so it shouldn't be an issue for those of us who have accumulated some wealth to keep it going without having to use TP.
I'm not sure what happens with the loot when the gold seal contract runs out, supposedly everything should be still in when you renew it (maybe it has to be on the same hookpoint though?) - if anyone has any details on this, please post them here or on the forum where this post will be mirrored.

Have fun. :)

Mic

1 comment:

  1. I think i've got a few bits & pieces i can contribute :)

    as for not being sure about the contract, maybe just let it expire fully the 1st time with some random vendor trash inside & renew it a couple of days later to see what happens? a bunch of +1 or masterwork weapons arent exactly a loss

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